New hobby, if I can call it that. I have limited knowledge on technology as a whole and don’t even know how to use a mobile phone to the extent that normal folk do – so why am I trying to learn LUA coding?
I would like to make a ROBLOX game; to be honest; I have four planned but only one of them I believe will be successful IF I choose to have patience and determination to continue the learning process.
I will admit that I hate technology and learning new devices and learning my way around big Microsoft and Apple updates make me a very angry and unreasonable as a person at the best of times – I dread getting new mobile phones and having digital cameras, because I don’t have any patience learning it at all and contemporary stuff are not very easy to learn for complete techno noobs.
I don’t know how much I will enjoy the learning process (I actually laughed when I wrote that because I know I will hate learning it), but it is something new that I am venturing in. As a whole, I find the subject rather irritating to learn, I have no patience with technology and therefore, whether or not I will finish my goal of learning enough to do what I endeavour to do, I have no idea. It is for me, currently, an unlikely accomplishment, but it would be nice if I could stick this one out.
I think the biggest attraction to learning computer coding is the idea that the coding part is a language and I like learning new languages and that it is like a puzzle and I love doing puzzles – so perhaps, just because of that, I might actually push through it and surprise myself!
The game I would like to make is quest based, similar to Bee Swarm Simulator and Fairy Simulator; it also has traditional gold coin game collecting elements to it. There will be lots of things to do the on game I have planned, so the game will not become eventually monotonous to its players like some games I have played on ROBLOX – I will not make quests that seem to take forever to do either, I finding collecting a billion of this and that in order to get a minute reward a horrible tease to gamers, there should be a consistent flow of excitement and length for the rewarding process.
I understand enough about technology enough to realise that this game in process in my mind could remain there as an idea for a couple of years before anybody gets to play it – making games is a lengthy process, particularly one as complex as the one I have planned.
If I manage to do this first idea, the next idea for a game will be based on one of my novel series that I have worked on for the longest of all of my working projects. The series I know in my hearts of hearts I am too protective of to ever send to the publishers, a series which will not be placed onto ROBLOX when finished, but a new site for the game, where I can maintain its copyright in full.
That second game will be a role-playing game, again with quests and similar to second life.
However, my faith in my temperament with technology is small and therefore, this may just be a pie in the sky dream.
But it is nice to come out of my comfort zone from time to time.